It's an independent game than the previous ones ('alley404' & '426th floor') & backstory: 08.07.2021 should be up to 39 celsius/degrees outside, while that freezy game was bit planned during hot days, next something about shadow or out in the woods, could be inspired by virtually chopping trees as treehouse, etc. than irl harvesting parts for christmas just for trashing them after some days passing by.


https://crossfire271.itch.io/scoops-of-icecream/devlog/271128/codings-review-par...


This banner refers to '3' and about sunrays on a window, which could be the car that's featured there ...some tires were planned in its visuals, scooping bits of consistency, maybe trading with NPC-players in this first version as WIP-type e.g.

  • in-game 'refresh game'-button added to nav.-menu
  • use keyboard, mouse & fullscreen-button as recommended types of interaction
  • select different types that refers to your truck in this muted game
  • rise or lower temperature for either cooling-down or melting some tasty flavours that's stored in your van's trunk
  • windshield with space for texts, like cone/ice-cream/cups' fictional coins
  • offers could be even up to -0.50 just for fun & there's even bit on easter-egg somewhere close to this section too
  • equip an antenna, which could feature radio-waves / connecting to NPC car-types
  • use blinds or curtains & spot some weather-condition by shuffled lines (btw another hidden feat's could be located here)
  • interact with fruity flavours of icecream
  • pump tires of that vehicle by adjusting air-pressure


outside:

  • click on the created object's line, while left-click on 'chart' will add more designed typed to that inventory there


scoop/mix/store:

  • bit planned as hover/interactive-section like outside's choosable/built objects



UPDATES:

  • fixed (e.g. switching off) front-lights & sorting/dblclick-feature for the roof's jingles

Development log

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