coding's review: part1 to game3
scoops of ice-cream » Devlog
First game sounded quite more riddle than strategy-based, while part2 referring to 'simulation', anyway version3 being bit combined with prev. but improved HTML-parts like:
- fadein/out replaced by 'display=inline/none' & scripttype:'text/javascript' being rather just "script" or optionally located within a font's tag ('i' or 'b' alternates to 'font', with style added to differ its closing-commands)
- 'newDate' & 'getHours' (optionally planned: 'toLocaleDateString' + 'toLocaleTimeString', exact day of week won't func. that perfect there) referring to realtime-moments in e.g. weather's sub-menu's
- "sessionsave"-feature: 'localStorage.set/getItem' & webstorage-API'
- added colorpicker
- some sections are highlighted or rather casually disguised still possibly referring to explorable parts inside that game's version
- navigation's area could be interacted with reloading the game (counter for played-games won't increase, compared to itch's button-click)
- each game gets a backstory referring to title / banner / submitted date / lines in-game / etc.
w3schools-platform gets me inspired for browsing dom-keywords vs. css-parts, btw known critters:
- switching its truck's lights on/off plenty on times, while switching its reflection-light's colours, hiding its on/off-state somehow
- some cropped-map's lines won't hide it's other sub-sections, it's html should include no bugs yet
- ID's are bit 'placebo', anyway like IDID1/etc. they'd affect the areas that were focused
- truck's pumped air won't refer to the identical pressure if loaded (tried to get fixed in updates)
- windshield (w/o its game-affected textlines) won't interact that accurate with car-part's loaded lines (also planned to be corrected in-game)
- some hovered texts are placeholders for translation, will get fixed in updates too
scoops of ice-cream
Status | In development |
Author | Crossfire271 |
Genre | Simulation |
Tags | Food, Life Simulation, Management, Non violent, Real-Time, Short, Slice Of Life, Text based |
Languages | German, English |
Accessibility | Subtitles |
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